![]() this text is subordinate to what is written above. This is exactly the same as how higher and lower -level headings work. Wherever the indentation increases, this means whatever is written there is subordinate to (relates to) the last less indented paragraph. In case it's not clear what the basic structure of these notes is, here is how it works.This guide is mainly about AitD 1 but it acts as the main source of information on all the games that came out on this engine.14 TAS-ONLY/GLITCHING/CRASHING/SOFTLOCKING/MEMORY CORRUPTION.13.4 MIGHT HELP IN JITD, AITD 2, AITD 3 OR TIME GATE: KNIGHT'S CHASE.13.3 THEORETICAL IN-BOUNDS / GLITCHLESS RUN.12.9 PUSH CLIPPING/LIGHTWEIGHT CLIPPING.11 TIMERS / CHRONO / ROOM_CHRONO / TIMER MANIPULATION.10.6.1 HITFORCE MANIPULATION / DAMAGE MANIPULATION.7.3 ANIMATION MOVEMENT SPEEDS / EMILY AND EDWARD DIFFERENCES.6.6 ACTOR SERIALIZATION INTO OBJECTS/OBJECT FIELDS/ACTOR FIELDS.4.3 TRACKS / TRACKMODE TRACK / TRACKMODE FOLLOW. ![]() 3.10 RANDOMNESS / RANDOM NUMBER GENERATOR / RNG.3.9.5 CUSTOM SYNTAX COLOR SCHEME FOR NOTEPAD++.3.9.4 SYSTEMATICALLY STUDYING LOGICAL COMBINATIONS IN LIFES.
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